Saturday 26 February 2011

Day 150



150 magical days. Finished off the building today. Three smaller ones to do, then the walls enclosing that zone to put in. After that, it's just finishing off the factory and its perimeter.


Wednesday 23 February 2011

Day 147



Welcome, peoples of the internets!

Here are some screenshots of the additions I've made since we last met. They include lighting, light fittings, detail on the loading-bay-door-thing, wall detail and doorways.

 Long room is long!
 Changed the gate thingy to slightly open, simply because it looks more interesting. Maybe mutant rabbits could burst from the building through it and eat your face. That'd be fun.
On a non-Failout-related note, some random people and I have started a little minecraft blog at http://epicminecraftjourney.blogspot.com/ Very early stages at the moment - basically an epic screenshot/epic caption type thing. Perhaps there'll be posts of a little more substance later on, though.

Monday 21 February 2011

Day 145



Well, a little late posting this, but I was a bit busy at the weekend. ALOT of homework which I decided to leave until the last minute because, well... I'm awesome. Anyway, I did a little work, making a cargo loading door type thing in one of the last buildings to "furnish".

Wednesday 16 February 2011

Day 140



140 days into the project, and the second level around halfway done. I wonder if we'll end up getting into 4-figures...

Anyway, some more details added to these factory rooms, as well as extra lights that were needed. I think these two rooms are pretty much done now, so that's most of the major buildings done. Just a few smaller ones to go, and then finishing off the main factory buildings and adding surrounding walls.

Saturday 12 February 2011

Day 136



I think 136 is right, it always screws with my counting system whenever I miss a post. I did some work on some of the Failton buildings today, as screenshots below will show. Still not completely free of whatever nasty disease has afflicted me over the last week or so - but well enough to feel guilty about not doing any Failout stuff for about as long!

I've added some wall detail and moved a light in the room to cover it more evenly.

 

Saturday 5 February 2011

Day 129



 I have a couple of screenshots for you today, but not much going on besides lighting put into the room from Wednesday. Very lazy at the moment due to cough/cold/thing that has infected me. Damn you immune system, why aren't you as effective as antivirus?



Wednesday 2 February 2011

Day 126



 Blah blah blah, welcome. Blah, blah, blah Failout.

Since Saturday I've furnished the long, dark room, but I couldn't be bothered building lighting for static meshes afterwards because it would take ages and I want to play Crysis. Which is also why I'm writing this pretty quickly. I changed the lighting a bit in the room that was really dark because it seems some people can't take a little spookiness! No, but seriously, I added a light in the ceiling, mainly because it'd be silly if it was the only place that didn't have any.

Blah Blah Blah, SCREENSHOTS!