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It's Wednesday, and therefore time for me to write another post!
The past few days have been a little less productive than last week. But definitely not because I've been playing Black Ops. Which I haven't. Ok? Good.
I did manage to get a bitmap, together with reflective and transparency effects, to make a texture for the R.O.F.L.E.'s scope lenses which looks alright. I've also just started to make a metal shoulder thingy* for the stock, but rather unsuccessfully so far, because the stock is an awkward shape to fit anything on to.
"But that's just boring and see-through!"
Not when it's all rendered up, it isn't!
*Words escape me. Trust me, it's something hard to describe.
Whoops, almost forgot...
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